Accessibility
Physical Accessibility
A chair can be placed within any of our rooms should you require one.

Loot the Lanes
Hosted beneath the Nowhere Man Cafe, this game includes a one-minute walk with your games host along a flat road before travelling down a narrow set of stairs. The game itself has ample space though there is an area that may require ducking to gain entrance.

Modrophenia
This room is held on a lower level of our main site and players need to travel down a narrow set of stairs to enter the space; However, an alternative entrance may be able to be arranged by inquiring with our team. There is a crawl space section to this game, though only one player is required to enter.

Pavilion Perplex
We are delighted to share that this game takes place entirely on the ground floor. There is a section of the room that requires ducking, but we do have an alternative entrance should it be needed.

Raver Quest
Players need to travel down a small set of wide stairs to gain entrance to this room. There is a staircase in the room, though only one player needs to travel up it and the space can be viewed from the lower level.

Broken
This room sees players split into two halves; each half will enter the room via a flight of stairs, but one is much wider and less steep than the other – Please arrange with your host at the beginning of the game how it may be best to split your party up.

Smugglers Secret
This room takes place on the upper floor of our Trafalgar Lane site and players are required to travel up a flight to stairs to get there. There is also a section of this game where you need to travel through a narrow door frame onto a lower level of flooring.

Tea Party
The entrance to the room is via a narrow corridor but, with advanced notice, we are able to create ample space inside the room. One of the highlights of this room is its magical crawl space, however, only one player is required to travel into it.
Hard of Hearing
The sound level of any music or special effects can be adjusted at any time by your game host, should you request it. All of our rooms use sound to help you know when a clue has been delivered; we also often use sound to indicate that a puzzle has been solved. We suggest that someone who is not hard of hearing takes part in each of our games just in case of any emergency (Fire Alarm, ect.).

Loot the Lanes
The clue system for this game is entirely sound based with your host speaking over the sound system; Given an advanced notice, we are more than capable to source an alternative method for you. There are two Puzzles in this room that focus heavily on sound; due to this, we suggest that all teams have someone who a strong understanding of the English language.

Modrophenia
The clue system for this game is entirely sound based, with your host speaking over the sound system; Given an advanced notice, we are more than capable to source an alternative method for you.

Pavilion Perplex
Sound is only used in this game to indicate when a puzzle is solved or a clue has been sent; We are able to hand-deliver these clues if that is required upon request.

Raver Quest
There is a single sound puzzle in this game; to complete this puzzle, we suggest having two players who are not hard of hearing. This room does feature moments of video with recorded audio – these clips offer new context to the story of the game, but are not relevant to the puzzles within the room itself.

Broken
The intro speech of this game is a video with captured audio; we suggest having someone in the team who is able to translate this information to anyone who may struggle to hear it. To complete the first half of this game, players need to use lots of communication to pass along information; despite being separated, players are able to see each other on the other side of the bunker. There are moments of this game where audio is played to let players know what to do next.

Smugglers Secret
In the Pro mode version of this game, there is a sound puzzle; this puzzle is not featured in the Family Friendly version. Speak with your Game’s Host before your game starts to discuss how to arrange a Pro mode version of this game where this specific puzzle is removed, if required.

Tea Party
There are four puzzles in this room that focus on sound; We heavily suggest having a player who is not hard of hearing take part in every team.
Light Sensitivity & Epilepsy
During your health and safety briefing before your game, you will be asked if you have any issues with Light Sensitivity or Epilepsy if it is relevant to your room; If this happens to be the case, your host will disable those special features – No puzzles are adjusted by doing this.

Loot the Lanes
Does not take place in this game.

Modrophenia
Does not take place in this game.

Pavilion Perplex
Does not take place in this game.

Raver Quest
This room does feature strobe lighting, which can be disabled before or during your game. Due to the theming of this room, players may find it a little darker than most others of our rooms; phone torches are always allowed.

Broken
The introductory video of this game takes place in a darkened room but, upon the video’s end, the lights will turn back on. Towards the end of the game, the lights will turn off again but torches are provided as part of the experience.

Smugglers Secret
A simulated thunderstorm does take place during the game, with sound and lighting effects; we are able to disable these additional effects without disrupting your experience. Players may find parts of that room darker than others; a theme appropriate torch is available in the room, if required.

Tea Party
Does not take place in this game.
Colour Blindness
Many of our rooms feature puzzles that revolve around colour; we suggest that each team has a player who is not impacted by Colour Blindness in any form.

Loot the Lanes
This room features two puzzles that have a focus on colour.

Modrophenia
This room features three puzzles that have a focus on colour.

Pavilion Perplex
This room features two puzzles that have a focus on colour.

Raver Quest
This room features four puzzles that have a focus on colour.

Broken
This room features one puzzle that has a focus on colour.

Smugglers Secret
This room features two puzzles that have a focus on colour.

Tea Party
This room features five puzzles that have a focus on colour.
If you have any questions or requirements that are not covered in the above, please Contact Us.