Accessibility

Please see below for information on Physical Accessibility, accessibility for those who are Hard of Hearing, Light Sensitivity and Epilepsy, and Colour Blindness.

If you would like to discuss the accessibility of our rooms, or plan a visit so you can check our rooms before you book, please call us on 01344 962462 or email bracknell@pierpressure.co.uk. 

Physical Accessibility

A chair can be placed within any of our rooms should you require one.

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The Great Elfscape

The Great Elfscape is located on the 3rd floor of our building and is completely flat and level. It is a large open-plan room which is wheelchair accessible.

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Alien Encounter

Alien Encounter is located on the 3rd floor of our building. 

Alien Encounter is the least wheelchair accessible room. It has 3 sections, each separated by a step. One of these is 10cm high and can be stepped over, the other requires a 30cm step up, a couple of steps of crouching, and then 2 steps back down the other side.

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Pharaoh's Mystery

Pharaoh's Mystery is located on the Lower Ground floor of our building. 

Pharaoh's Mystery is a flat and level room, and the narrowest point player must pass through is 65cm wide. 

Prison break

Prison Break

Prison Break is located on the Lower Ground floor of our building

Prison Break is a flat and level room, and the narrowest pinch point players must pass through is 68cm wide. Additionally, although some crawling is usually required from at least 1 member of your team, we can work around this.

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Siege of Spellbreak Bank

The Siege of Spellbreak Bank is located on the Lower Ground floor of our building

For Wheelchair users, we would recommend booking The Siege of Spellbreak Bank as it has the largest amount of floorpsace and no steps within the room. Its narrowest pinch point players must pass through is 74cm wide. 

Hard of Hearing

We recommend that someone who is not hard of hearing takes part in each of our games in case of any emergencies.

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The Great Elfscape

With notice, in Prison Break we can hide written clues in envelopes near to puzzles so you can choose to use them as you play.

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Alien Encounter

With notice, we can adapt screens in Alien Encounter to provide text clues, and flash a light in the room to indicate that a clue has been delivered. 

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Pharaoh's Mystery

With notice, in Pharaoh's Mystery we can hide written clues in envelopes near to puzzles so you can choose to use them as you play. 

Prison break

Prison Break

With notice, in Prison Break we can hide written clues in envelopes near to puzzles so you can choose to use them as you play

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Siege of Spellbreak Bank

With notice, we can adapt screens in The Siege of Spellbreak Bank to provide text clues, and flash a light in the room to indicate that a clue has been delivered. 

Light Sensitivity & Epilepsy

With notice, we can adapt some of the lighting in our rooms to accomodate guests with Light Sensitivties or Epilepsy. 

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Alien Encounter

Alien Encounter is our least accessible room for those with Light Sensitivties or Epilepsy. There are flickering lights, pulsating LED strips which light the room for the majority of the game, and moments of flashing lights. Unfortunately, these lights cannot be changed.

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Pharaoh's Mystery

Pharaoh's Mystery has a moment of flickering lights increasing in brightness at the start of the game. This can be adapted with notice.

Prison break

Prison Break

Prison Break is our most accessible room for guests with Light Sensitivties or Epilepsy as the lights are static throughout the game. 

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Siege of Spellbreak Bank

The Siege of Spellbreak Bank has one short moments of flickering lights and some short moments of flashing lights, which can be changed with notice. 

Colour Blindness

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The Great Elfscape

The Great Elfscape has some puzzles which are colour-based. We suggest making sure that your team has at least one player who is not impacted by Colour Blindness. 

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Prison Break

Prison Break features a unique puzzle which revolves around colour, but this puzzle must be solved whilst your team is separated into two seperate cells. Please bear this in mind if you are looking to book for a group of 2. 

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Siege of Spellbreak Bank

The Siege of Spellbreak Bank features one puzzle that revolves around colour; we suggest making sure that your team has at least one player who is not impacted by Colour Blindness. 

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